Cities: Skylines is being pirated, but Paradox isn't worried
Cities: Skylines is being pirated, but Paradox Interactive isn't panicking. Instead, the publisher will continue to the game, thus making the Steam version more attractive than any unpatchable and unmoddable pirated version could ever be.
Taking to Twitter, Paradox's Sham Jorjani made a case for post-launch being the best discouragement for pirates. Noting a steep 16 per cent increase in pirated copies of the game, Jorjani Tweeted that "our plan for pirates is to make a great game even better through free updates - making it more convenient to use Steam instead."
"It's all about offering the superior service," he added. "That's how we bring down piracy. By making the paid experience a superior one."
Jorjani went on to name Netflix as an example of convenience trumping piracy in the digital age. Meanwhile, Paradox's quick rollout of Magicka updates – 14 in 13 days – meant that s preferred to actually pay for the game and get auto-updates, rather than manually the game each time the studio patched it.
To put it simply: ongoing content rollouts and mod is a better way to combat piracy than DRM.
"Or....we could build our own ecosystem," Jorjani joked. "Call it....P-play....or...Plorigins...or P-vapor or somesuch...yeah let's do that."
Cities: Skylines has already attracted a massive audience: modders have already added a recreated Los Santos.
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Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.