EA confident that Origin will be stable for SimCity international launch

After last night's founding of the fledgling jamming up the roads of the internet . Protesters quickly gathered around the town hall of Origin, but the damage was done - property prices were plummeting thanks to the Always-Online, er, factory? Okay, I'll it that this wasn't the perfect analogy.

After the major connection queues experienced by US SimCity buyers last night, the Origin twitter is attempting to reassure everyone that Thursday's international launch will be a smoother experience.

Whatever fixes they have in mind, and however successful they may prove, you have to assume that EA also attempted to bolster Origin's servers ahead of the US launch. SimCity has already drawn criticism for needing a constant online connection - a recent Reddit AMA by the game's developers was flooded with complaints about the DRM requirement. The fallout from its launch failure has surely done nothing to assuage the fears of potential buyers. And while a game's launch is inevitably the most stressful for besieged servers, it's also when the most amount of people are being failed by a product they've paid a not-insignificant amount for.

You can read more about the launch problems, and the rest of the game, in Tyler's review-in-progress .

Thanks, RPS .

Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually ed full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle es, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.