EA reveals its new Skate studio, Full Circle

A skateboarder performs a grab trick in the air.
(Image credit: Electronic Arts)

returning to the low-angle kickflipping sim. Now, at least, we know who'll be making it, as the publisher announces its new Skate development team Full Circle.

Headed up by former Xbox Live general manager Daniel McCulloch, Full Circle is EA's new Vancouver-based Skate studio. Creative leadership of the series has been handed to Deran Chun and Chris "Cuz" Parry, a duo the publisher claim were "integral to the creation of the franchise and the development of all three original games".

Skate 4 (or whatever EA decides to call it) is still a long ways off, and it's too early to tell what form it'll take. Full Circle's website is currently hiring for dozens of positions across management and development. No word on whether they need mocap actors who can pull off a solidly mediocre ollie, I'm afraid. That's my plans scuppered. 

Fortunately, skating games are having a bit of a renaissance right now—whether it's Skatebird looks a delightfully fun reinvention of the Tony Hawk's format.

It's been a long time since EA hit the ramps, and Full Circle is gonna have to break out some sick moves if it's gonna dominate this park.

Natalie Clayton
Features Producer

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. ing PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.