An $8 cooperative horror game is rocketing up Steam's top sellers list: 'Never occurred to me Lethal Company was missing physics until I played this'

R.E.P.O. - Official Release Trailer - YouTube R.E.P.O. - Official Release Trailer - YouTube
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' Civilization 7.

Looking at REPO, it isn't hard to see why. It takes the monster-chewed bones of Lethal Company, expands the max player count from four to six, and adds two differentiating features. First, it casts players as googly-eyed, primary coloured pedal bins resembling the storybots from Netflix's Sesame Street knockoff Ask the Storybots, complete with mouths that flap like a muppet's whenever the player speaks over voice chat. Second, it imbues the entire experience with wibbly-wobbly physics.

Every object in the game can be lifted with a telekinetic beam. But each object also has a different weight value, so larger objects need to be lifted by multiple players—similar to top-down cooperative game Moving Out. Amusingly, players can also lift each other, which can be used to access new areas, or, as demonstrated in the above trailer by the group dunking one player into a toilet, for hijinks.

There's one other thing that REPO does differently from Lethal Company. When players are spotted by one of the monsters lurking around, players can try to hide from it, squashing their bodies right down so they can creep under tables or other obstacles. This adds a bit more tension and back-and-forth to player escapades.

All of this had led to REPO quickly garnering an 'Overwhelmingly Positive' rating on Steam from almost 2,000 reviews. "Never occurred to me Lethal Company was missing physics until I played this game," writes Steam eternalreflect, adding its "surprising how much fun you can have throwing around objects—or being thrown yourself." Polaris, meanwhile, praises REPO's more freewheeling approach to cooperative horror action. "I personally love the fact that there really isn't a time limit when you're in the mission, you can explore and take as much time as you need."

It's also worth noting that REPO is an early access game, with developer semiwork stating it expects to release the final version in "around 6 to 12 months." While the studio doesn't detail its exact plans for the early access period, merely stating it wants to "work with the community to make this game the best it can be", it points out REPO is already "perfectly playable" and "fleshed out" with three worlds, 19 enemies, 29 equipment items and eight player upgrades.

REPO is available now. The RRP is £8.50/$10, though it's currently running a 20% launch discount.

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Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular ion for first-person shooters and immersive sims.

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