GOG "would definitely consider" Early Access, but prefer curatorial approach
We're less than halfway through the year, and Steam has already CD Projekt co-founder Marcin Iwinski has now said that their digital distribution channel GOG "would definitely consider" following an Early Access style service, but that, if they did, it would have to be more heavily curated.
"We're obviously looking at it," Iwinski told Eurogamer . "As you know our concept is different; first of all it's DRM-free and second it's curated. I'm often very lost in a lot of stores - apps being my example today. Or even Steam. I don't know what's happening; there's hundreds of releases a month, and I really believe - and our community's clearly showing that - there is a place for a platform which is choosing the stuff.
"With the approach that Steam has they decided not to, and it's fine, it works extremely well for them and some developers, but it has threats like the one of bad Early Access games. And it's tempting, it's really tempting: you're a developer and you can get to Early Access and charge 40-whatever for your game, for your non-working alpha. And they're pocketing immediately.
"We would definitely consider it," he said, "but again it would be the GOG way. It would have to be curated and, we believe - we are always saying this very openly - we are responsible in front of the gamer for what they're buying on GOG."
When it comes to GOG's catalogue, I do enjoy highlighting that the presence of some games is in stark contrast to their claims of curation. At the same time, I take the point: as Steam increasingly breaks down its borders, it's becoming harder to pick out the games worth taking time for.
Still, to call these services curated is to be naive as to the how they operate. How many terrible games have made it onto Steam not because of Early Access or Greenlight, but because of deals to accept the entirety of a publisher's catalogue? The idea that Steam has suddenly become untamed wildlands is ridiculous—both because of the quality of games throughout its history, and the difficulty some developers still have in getting accepted onto the service.
I do think there's value in curation, both in GOG's selective sense, and in abandonment of Towns .
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually ed full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle es, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.