Grossing over $100m, Genshin Impact recoups development costs in two weeks
Also we think it's fun, probably?

Genshin Impact Lisa gift: Complete Troublesome Work
MiHoYo's Genshin Impact has grossed over $100m since it launched globally two weeks ago, a huge global success for a game from out of China. Data from several sources confirms that the game has made upwards of $100 million US in 12 days. The game's development budget was reported to be in the range of $100 million, so at this point it looks like miHoYo has recouped that cost and might just be making money.
Free-to-play, open world, cel-shaded RPG It's not without critics or controversy, either.
Prominent Asian games industry commentator Daniel Ahmad expects that the game will soon have made more than 1 billion RMB, the Chinese currency. That's nearly $150 million US Ahmad, a business analyst with firm Niko Partners, biggest-ever global launch from a Chinese developer.
Genshin Impact is free-to-play, but funded by a system of in-game "gacha-style" gambling loot boxes. Our Steven Messner called it the "dark horse of 2020" just after it launched. It's an open world RPG with a lot of appeal and a nice cel-shaded graphical style, as well as a heap of stuff to do. It seems like a good game, especially at the price of free but it's definitely one to avoid if you have poor impulse control in free games. The Washington Post published an editorial on the subject saying that it was "gambling real-world cash in a casino where the house always wins."
This week's further updates coming to Genshin Impact in 2020.
Cheers, Siliconera.
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Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.