AMD says 'there is a ton of interest' in FSR 4 and that it is 'working very hard to make sure the next blockbusters that come out are enabled with FSR 4 technology'

Slides showing FSR 4's implementation in Space Marine 2 compared to previous versions
(Image credit: AMD)

The recent release of AMD's new lineup of GPUs has been an eventful one with RDNA 3 than we thought, and according to AMD developers are just as interested in the new tech as we are.

The biggest problem with FSR 4 is that not enough games it. As 30 ed titles and three of them are Marvel's Spider-Man of some flavour. That's a good start, but with FSR4 being one of the biggest selling points on these cards, AMD needs more games.

AMD is fairly very aware of this, but David McAfee, corporate VP and general manager of client channel business at AMD, doesn't think it will be a problem. The CVP has said "Developer adoption is very strong. There is a ton of interest," in regards to game adoption for FSR. And he also credits the company's partnership with Sony in developing the tech as enabling AMD to work closer with more developers than before.

"We’re around the world with game developers, regardless of where they’re located, we are working very hard to make sure the next blockbusters that come out are enabled with FSR 4 technology, because we think it’s just such a significant improvement to the gameplay experience that we want it to be everywhere.”

It seems that AI accelerated frame generation in technologies like FSR 4 or Nvidia's new DLSS 4 may well be the way of the future. We're seeing huge gains in of performance already, and by the very nature of this tech it can only get better. More games on FSR 4 will also only help to improve this.

Of course, FSR 4 doesn't mean all that much to most people right now. AMD may have rank them by visual design while we wait for MSRP stock availability.

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Hope Corrigan
Hardware Writer

Hope’s been writing about games for about a decade, starting out way back when on the Australian Nintendo fan site Vooks.net. Since then, she’s talked far too much about games and tech for publications such as Techlife, Byteside, IGN, and GameSpot. Of course there’s also here at PC Gamer, where she gets to indulge her inner hardware nerd with news and reviews. You can usually find Hope fawning over some art, tech, or likely a wonderful combination of them both and where relevant she’ll share them with you here. When she’s not writing about the amazing creations of others, she’s working on what she hopes will one day be her own. You can find her fictional chill out ambient far future sci-fi radio show/album/listening experience podcast right here. No, she’s not kidding. 

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