Helldivers 2 finally adds a much-requested AFK kick timer, stopping undemocratic glory hounds from twiddling their thumbs in perpetuity

A squad of heroic helldivers stood back-to-back, firing weapons at bugs in Helldivers 2.
(Image credit: Arrowhead Games)

Helldivers 2 continues to slowly grease the wheels on its war against bloated servers—in the past couple of weeks, I've gone from having a broken matchmaking system and an inaccessible game (even on weekday evenings) to something I can reasonably play most nights. Granted, I'm in a UK time zone, so I've got a hefty deployment advantage.

One part of the problem is that Helldivers 2 didn't launch with an AFK kick function, which has been causing its fair share of upset unfortunates faced with long queue times. A certain contingent of the player base has been logging on early, or simply not turning their PCs off overnight—an understandable response to impossible queue times, but also kind of a jerk move for jerks. No longer.

CEO wrote on Twitter earlier this week that the team's engineers were doing the equivalent of "tuning a Vespa to compete in F1".

While the AFK timer is this mini-patches' marquee feature, there have also been several crash fixes as well, which you can read below:

  • Fixed multiple crashes triggered when ing other players’ ships.
  • Fixed crash triggered when exiting ADS.
  • Fixed crash triggered when players leave a session while bombardments are active.
  • Fixed issue where online missions in Galactic War Map were unselectable.
  • Fixed issue with GameGuard and Steam’s “ integrity” step.
  • Fixed issue with GameGuard and the Windows firewall.
  • Fixed issue preventing access to Ship Management .
  • Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic
  • Fixed crash triggered when the process of buying Super Credits fails.
  • Fixed crash triggered after consecutive quickplay attempts.

The patch notes also highlight a few known issues with fixes in the works, including the game's currently-busted armour values, mid-play disconnects, and the delayed deployment of our loyal Helldivers' well-earned rewards. 

It'll be interesting to see if these rapid-fire hotfixes do anything to stem the tide of negative reviews on Steam. Despite some pretty universal acclaim and a giant playerbase, Helldivers 2 is still sitting on Mixed at the time of writing, though that's to be expected when large swathes of the base can't access a game they paid for—even if the game's unanticipated success came out of left-field for Arrowhead Games.

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Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.