Mount and Blade 2 is getting auto-blocking after all

(Image credit: TaleWorlds)
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(Image credit: TaleWorlds)

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TaleWorlds forum know that the feature will make a return. The previous games in the Mount & Blade series included automatic blocking, where absent input from the player a character would always attempt to block incoming strikes. “We disabled the feature but there are many requests,” said the message from the TaleWorlds team, “So we are planning to add it back. We will announce it on our forums.” 

More than a few posters have requested the feature’s return, both on the official forums and on Steam discussion threads. Others have dismissed their concerns out of hand, implying that the game is better for those who learn to use its block and parry system. Those who more casually engaged with the first game’s systems, or preferred to play it as a strategy and tactics game, disagreed. Additionally, the auto-block feature has been cited by players with disabilities as a key part of their ability to play the game. Players with impaired motor functions or vision may not be able to swiftly move the mouse in reaction or unable to consistently make out enemy motions in a game environment that’s very monotone. (There's a mod for that, by the way.) It’s likely that automatic blocking will only be added to the single player game and remain disabled for multiplayer as in previous titles.

For more of our coverage on Mount & Blade 2: Bannerlord, some tips to get you started. Mount & Blade 2: Bannerlord released earlier this week. It's developed by Turkish studio TaleWorlds and is in Early Access on Steam.

Contributor

Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.