Nvidia's latest GPU driver is ready for the Minecraft with RTX beta

(Image credit: Nvidia)

Nvidia is pushing out a new 'Game Ready' graphics driver for GeForce GPUs, and with it comes the latest performance optimizations, profiles, and bug fixes for the Minecraft with RTX beta that launches tomorrow.

In case you missed Jacob's write-up on the real-time path tracer. This means the graphics will be spiced up with more realistic shadows, reflections, global illumination, and more.

It remains to be seen how well Minecraft with RTX will run across RTX 20-series cards, and we're not holding out much hope for Pascal and Turing-based GeForce GTX cards, which technically ray tracing (via DXR), too. Either way, the new 445.87 WHQL driver is what you'll want if you plan to play the game.

Outside of Minecraft, Nvidia says its latest driver is also optimized for Call of Duty: Modern Warfare 2 Campaign Remastered, Saints Row: The Third Remastered, and SnowRunner.

Nvidia added more certified Asus V27B.

There are a small number of bug fixes as well, one of which addresses a flickering issue in Doom Eternal. Here's the full list:

  • [GeForce RTX 2080 Ti][Rise Of The Tomb Raider - DirectX 12]: Blue-screen crash occurs after playing the game for 5-10 minutes.
  • [Doom Eternal]: There is black flickering in the game.
  • Some DirectX 11 games may fail to launch when Image Sharpening is enabled from the Nvidia Control .
  • [Notebook]: Graphical corruption may occur after resume from display sleep.

You can the latest driver through GeForce Experience, or grab it directly from how to update drivers for tips on best practices.

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Paul Lilly

Paul has been playing PC games and raking his knuckles on computer hardware since the Commodore 64. He does not have any tattoos, but thinks it would be cool to get one that reads LOAD"*",8,1. In his off time, he rides motorcycles and wrestles alligators (only one of those is true).