Particulars developer: more Steam Greenlight games means more competition, and that's good
Last week, we saw the news that the normally glacial pace of Steam Greenlight had just hit a thaw: a magnet for controversy . Now, an indie developer writes that although more approvals are great, more approvals also mean less coverage and prestige for greenlit games.
“[R]elativity is the key to understanding the ramifications of this significant boost in Greenlight's throughput,” Saul Whitton, of indie developer See Through Studios, wrote in a post titled “Yay! but Hmm…”
“I'm not saying it's a bad thing, by any stretch, but ramifications there will be. Basically: the more games that are greenlit, the more crowded and competitive the Steam marketplace becomes. Perhaps even more significantly, the less attention will be paid to each game that gets through. The previous lists of seven or fourteen greenlit games were splashed across the news sites of the Internet. But this hundred? Steam couldn't even fit the list in their blog post, and had to make a separate page for them. They're just not going to enjoy the same amount of individual attention as the previous batches.”
Digital distribution sites like Steam and establishing new generous contract and Steam is working hard at upping its Greenlight approval rate.
It's a huge, competitive marketplace, and everyone's looking for an edge. In unrelated news, Whitton has a game called Particulars working its way through Greenlight right now. Curse you, Whitton! I played right into your hands!
Check out the full blog post at See Through Studios' website . If you liked the art for this post, go visit Particulars on Steam Greenlight .
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