Skyblivion announces 2025 release date

The team of modders behind Skyblivion, the project aiming to recreate Oblivion in Skyrim's engine (as distinct from Morroblivion, porting Morrowind into Oblivion's engine, and The Elder Scrolls 6, at least.

That's 2025 "at the latest" as is made plain by the YouTube video's description. "Making games takes time," it says, "this goes double for a volunteer project the size of a AAA game that took a team of fulltime DEVS years to make. Regardless we would like to share today that Skyblivion is in a state where we can promise a 2025 release at the latest." 

Like every trailer for Skyblivion, the hope is that this one will bring more volunteers to the project. With enough of them, it might actually come out before 2025. "We hope with your to finish the final steps in completing our dream," the description continues, "maybe even beating our own estimation."

Watching the trailer is a harsh reminder that Skyrim is over a decade old, and looks it. That said, there's a definite frisson to seeing familiar places and faces from Oblivion brought back in a slightly shinier form. The trailer shows off the white stone of the Imperial City and the view across the river from the tutorial dungeon beneath it, a meeting with the Dark Brotherhood, and various giants, goblins, undead, and dremora you might vaguely killing in Oblivion as you tried not to level up too fast and break its scaling system.

One of the modders named Rebelzize comments beneath the trailer to say, "Personally I think we can beat our estimates but as per usual it depends on how much free time we can spend on our hobby project and how many people sign up to help out after this video". If you'd like to sign up, Skyblivion has a volunteer page with all the info you'll need.

When Skyblivion comes out, you'll need to own both Skyrim Special Edition and Oblivion, with all its DLC, to run it. For something you can try today, here are the best Skyrim Special Edition mods.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he re having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.