Space crash management sim RimWorld releases October 17th

After five and a half years, Ludeon Studios will finally release the 1.0 version of earlier this year, version 1.0 saw delays based on what the developer called “the 90/10 principle, where the first 90% of development takes 90% of the time, and the final 10% takes another 90% of the time.” The developer has not committed to further updates for the game other than ing fan translations and a bug-fixing patch. However, the announcement post does say that they can think of “a variety of interesting directions to go with the game.”

Here’s what’s in the update:

“1.0 is mostly the same as Beta 19, with a lot of bugfixes. The only significant new feature is a new food restriction system that allows you to determine what your colonists and prisoners are allowed to eat.”

RimWorld is a survival or colony management game set in a far future where players manage a burgeoning colony of starship crash survivors. Beta 19, released in late August, added a handful of changes including bridges, water mills, a message history, and a slew of new and murderous automated turrets. It also added a survival gauntlet to the end game spaceship escape event, requiring heavy defenses and a large weapons stockpile to make it through.

You can read the full details, including what to do with all your mods, on the Ludeon website

Contributor

Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.